A collection of concepts and products I worked on while designing for Victrix Gaming.
Final rendering of original Victrix Pro AF ANC headset. Programs used: Solidworks, Keyshot, Photoshop
I provided design direction on how the animation of our headset should be presented. Credit for animation: Agyei Arthur
Ear cushions ventilation detail latch.
I provided several design directions and renderings to be used as brand assets for the Victrix branding for launch of their flagship product, the Victrix Pro AF ANC headset. Programs used: Solidworks, Keyshot, Photohop
For our brand book, Victrix required a "What's in the box" layout. Initially we only had 3D assets to pull from.
White board concept direction
"What's in the box" comp is featured when you go to buy the PRO AF ANC Headset as well as a detailed page in the brand book.
Basic concept directions of the headset case for the Victrix Pro AF ANC headset. Programs used: Photoshop, Illustrator
Softgood specifications that I implemented as a standard for Victrix.
Samples of the headset case...
E-Sport jersey concepts
Models: Tom Ruyle, Nick Loewen
Victrix second product launch is a professional fight stick. This is conceptual work to solve an issue with cable management.
To prove concept, I modeled and 3D printed a version to test.